So we had to write everything from scratch using of course, the experience, the knowledge we got from the first game.", he continued. ![]() ![]() Dynamic movable pieces of the world which you can grab on to climb, to use while you parkour. We also wanted to do more cool stuff, for example like dynamic elements to environments. "We have doubled the number of parkour moves. And we wanted to do so much more with this game.", Lead Game Designer Tymon Smektala told website. But also because we have found a lot of limitations with the old approach to coding, to implementing the parkour moves. The game is built on a new engine which is called C Engine – this is an engine we have built for games like these, for open-world first-person games. It’s because of two things, the first one is we have new technology. All of the code that governs how you do parkour in Dying Light 2 is written from scratch. " we’ve had to write everything from scratch.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |